It’s a Sprint: Games Leaving Game Pass November 15th 2025 Edition

S.T.A.L.K.E.R. 2 by GSC Game World

What did you play to celebrate the spooky season? 

I play as many horror games as I can year-round (it’s my favorite genre) but I try to kick it up a notch in the lead up to Halloween. This year, I checked out Silent Hill: Homecoming and Resident Evil: Code Veronica. The former is a disappointing, but ultimately serviceable, third-person action romp from that era (I hope you enjoy mashing QTEs). Code Veronica, on the other hand, is pretty ambitious and challenging as far as old school Resident Evil goes. I avoided most of the item management frustration that came with sporadically swapping characters; though, I would like a stern word with whoever designed the hallway with the infinitely respawning poison moths. 

As the flames in my jack-o’-lanterns died one by one, I finally booted up Silent Hill f. It’s been an interesting journey so far and I might write something about it after I’ve rolled credits (and logged at least one additional playthrough–I guess the notes/dialogue/story changes in New Game+). 

Here’s everything currently scheduled to leave Game Pass on November 15th.

S.T.A.L.K.E.R. 2 - Heart of Chornobyl 

Metacritic Score: 73

Playtime estimate according to HowLongToBeat: 36-134 hours

Football Manager 2024

Metacritic Score: 84

Playtime estimate according to HowLongToBeat: 138-453 hours 

Blacksmith Master

Metacritic Score: NA (71% User Rating on HowLongToBeat)

Playtime estimate according to HowLongToBeat: 13-25.5 hours

Frostpunk 

Metacritic Score: 84

Playtime estimate according to HowLongToBeat: 10.5-56.5 hours

Spirittea

Metacritic Score: 76

Playtime estimate according to HowLongToBeat: 30.5-62 hours


We’re in another limbo period at Tactical Reload. To my knowledge, there are no events scheduled over the next couple weeks–so  unless I get ambitious and decide to review something before Keighley reveals the Game Award nominations, we’re in a holding pattern. I’m also freshly employed  (in the video game industry!) so I’ll be figuring out the best way to navigate that while continuing to produce regular updates here. 

Don’t panic, the site is far from dead. I’m just getting started.

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